Range is right, both Cats and Camels weak to ranged. Press J to jump to the feed. Easier said than done, overall they are tough to face, but don’t be … I guess on a wallable map they have stronger walls/towers but that's really about it. Archers counters catas and camels, but for the hell of it just pick mongols next time you play vs your friend. As a civilization, I feel that they play very well against the Byzantines tech. A giant pile of halberdiers will kill them at virtually no cost. Byzantine cheap trash units, so build around that. What are your thoughts? If you're playing a 1v1, you'll bleed his gold dry very quickly. New comments cannot be posted and votes cannot be cast, Press J to jump to the feed. You play to their strengths that way. Based on that you decide what would be your main unit combination. Halberdiers in front, a LOT of elite longbowmen behind. Especially in imperial. Rushing makes a lot of sense since Byzantines don't really get any meaningful eco bonuses for early game. While In-game Hit the keyboard key F2 and check What's their specialty. For added effect, you can even toss in massed trebuchets, which can be remarkably effective, especially as Britons. I main Byz, and most of the time I get beat it's because my opponent had early aggression or denied gold. This also means they are more like on the reacting side instead of being on the offence. Augmenting the pile with bombard cannons or onagers can also help. In the feudal age a byzantine player can go for an archer + skirmisher rush since their skirmishers are cheaper and in theory can win every engagement although this can be micro intensive and if your army has more skirmishers than archers then a few scouts will beat it. It's not easy at all to beat the Byzantines, and that is why I pick them all the time. Cataphracts still aren't cheap and are countered by paladin and arbs - the most common units in TGs. Due to its trample damage, overall good statistics, and attack bonus against infantry, the Cataphract is probably the unit with the fewest weaknesses. That archer bonus is even dangerous to skirmishers, let alone catas and camels. Since they don't need to build houses they are great at rushing since the resources and time spent on houses can be diverted to building an army. the tech tree is really open, hard to say which combo is better. Speaking as someone who favors the Byzantines (I know, I'm a noob) your best chance, ESPECIALLY if your opponent is spamming camels and cataphracts, is to counter with trash. I wonder how well elite janissaries would fare in this situation, especially since Turks also have strong camels. Reasons are their cheap counters, full tech tree, excellent defense, fast imperial time and killer cataphracts (only beatable with paladins or arbs, both can be countered cheaply by the Byz player), what is a viable strat for beating them? Now, I am a mediocre player at 1050ish elo and have a consistent win rate of 50%. The age up cost reduction matches nicely with the fast-imp Byzantine strategy. All trademarks are property of their respective owners in the US and other countries. You can use Samurai if you have the castles and lots of gold to spare - but you have excellent halbs that can do the job cheaper (can back them up with arbalests or hc too). since they dont have any eco bonus. Depends on your opponent. In addition they have access to all defensive buildings and their counter units have bonuses, making attacking them even … Press question mark to learn the rest of the keyboard shortcuts. All rights reserved. Standing out are their excellent navy, Monks, and economy, with only a single technology missing (Herbal Medicine) in all three branches put together but with handy perks like Greek Fire and an increased healing speed for Monks. Genoese xbows get no bonus against Catas and only a small one against Camels, so I would usually just use regular arbalest or hc. So it doesn't realy matter which unit you throw at byz they will have an answer. The attack bonus of Mamelukes (9, 12 for Elite) i… The faster attack rate makes infantry trade better and the attack bonus from samurai is incredibly high against cataphracts (16 per swing with equal upgrade castle units, 23 imperial). doesn't matter if the byz looses 30 skirms/halbs for bbc as long as he snipes one he is getting closer to win. Similar to Inca/Italians byzantines have good answers for everything. well had a game where I won as turks on arena, but he let me have all relics so that the game dragged almost 1.5 hours speaks about how annoying is to go against full trash as turks. © Valve Corporation. Spam mangudai and he will begin cry. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. arbelest, hand cannons, scorps; shield with halbs. Beware of cannons, better have some cavalry just in case. If you can break even a few times, you have a good chance of winning simply because he has to default to trash. get rid of the muslims. if you let them get to elite cata stage, it's really difficult. They have effective cavalry since in addition to Tarkans they can build Paladins for heavy duty combat and Cavalry Archers for quick ranged support. The best combination, I find, for killing cataphracts (it'll work even better on camels) is to put a big pile of halberdiers in front of massed hand cannoneers or arbalest. I have all expansions. Use Berbers and use your own better camels which although have a slightly lower discount, also deal more damage and have bloodlines as well as the last armor upgrade. Ethiopians. Camels and cataphracts are a major gold sink. There is no civilization "silver bullet" in AOE-- a good player can work off anything. Byzantines are pretty bad on the offensive. I was thinking that siege, scorpions mostly should work, they are also weak to early aggression. Eco bonus of food and gold. However when I play Byz, it jumps to 80%. Cookies help us deliver our Services. hit them hard before imp. The Byzantines have access to a vast variety of technologies. I would still go into an archer flush early on, and push him off gold as much as possible. catas and camels both have low pierce armour. Your friend may try to use nothing but trash - halbs + eskirms - ; then you resort to fully upgraded halbs (Byz have cheaper ones, but they have no blast furnace and you have free halb upgrade) as meat shield and can even have some fun with torsion engines vs eskirms. After the recent buff by reducing food cost for the cataphract related techs, Byzantines feel pretty strong overall and borderline op in team games. Byz tend to be better in 1v1s. So just boom and make xbows or knights to defend. Ie very common gold units many civs make and one unit countering your 2 unit arny means they are cheaper to get going faster. If you have a civ with a good early eco you should be able to break them. Easier said than done, overall they are tough to face, but don’t be caught in the trap of going full offensive on them. Heavy aztacs raiding with eagles too can do the trick. Genoese crossbowmen and normal crossbowmen will fair the best, especially since it sounds like he booms till castle. Yes i know that they get cheaper halbs and camels, but knight skirm is stronger than halb or halb arb, You want to kill byz before they get to elite catas, and even though the cost was reduced they are still really hard to get to. Weak spots in the Byzantine technology tree are hard to make out, but as their lacks in the defenses department (namely Masonry and Archite… And in post imp trash battles byz trash isnt that good, lack blast furnace and bloodlines. They are decent flank since have arbs + SR + cheap trash and cheaper imperial, though again lack eco bonus. Español - Latinoamérica (Spanish - Latin America), https://www.youtube.com/watch?v=hlpxneIWc58. I don't really know how to beat him, besides his micro being better than me, is there any kind of civilisation that would give me an upper hand? A cataphract that kills five halberdiers still costs the Byzantine player gold. Speaking as someone who favors the Byzantines (I know, I'm a noob) your best chance, ESPECIALLY if your opponent is spamming camels and cataphracts, is to counter with trash. they will destroy the great byzantin empire. The Byzantines' primary strengths are defense and their ability to effectively counter a variety of troop types (infantry, ranged, and cavalry). So just boom and make xbows or knights to defend. Their unique unit, the Tarkan, is a fast and relatively tough cavalry unit that is great at destroying buildings and good at fighting archers, making them effective raiders. By using our Services or clicking I agree, you agree to our use of cookies. If you are playing classic, the Japanese do well. Byz have great trash but that's only really good in a trash war. If you can keep your own gold units alive, and deny them gold, you'll be in a much better position. Byz late game with Catas+skirms is strong,but this goes for every expensive late game composition. The skirms rush really efficient vs other civs. Cavalry Archers are cheaper than normal for the … A play that I am always really scared of though is, are the fully boomed goths. My friend always plays Byzantines and always builds Camels and Cataphracts. As others have said, their eco is weaker. The thing ist Byz don't have an eco bonus. Put camel archers behind them as they easily do enough damage to punch through the cata and camel's pierce armor. Raiding can really hamstring them. Byzantines are effectively the only defensive civ in the game. Byz aren't that great in TGs - no eco bonuses and sub-par military make them a medicore pocket, only exception is against Indians and infantry civs or if opponets doing something crazy like double cavalry. I am writing an extensive guide for beginners and average players and soon will be publishing it. (forgot to mention, genoese attack slower until upgraded to elite, so they should only be used to assist in massing units with the extra building). Agreed. For example, Byzantines are a defensive civilization, Persians cavalry civilization, etc. Byzantines are pretty bad on the offensive. thankful sipahi CA + hussar won the day but bbc suck so much when you can just flood your units with trash to kill them. failing that, ranged powerhouses. A giant pile of halberdiers will kill them at virtually no cost. In 1v1. Their buildings have bonus hit points which increase with every age advance. But they also have cheaper halbs/skirms for the trash war and countering your own archers. In my experience any civ that can pull off a strong knight+skirm combo can do well against byz. In open maps the byzantines have an unorthodox edges since their thrash units and camels are cheaper and as a result can afford to make an army entirely out of thrash units and still come out of on top although this will require appriopiate reaction such as using skirmishers against archers or spearmen against knights.
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